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Violent Media’s Effect on Youth

2023-04-01 05:45:44

There is no doubt that the mass media will affect people who consume it. Media was originally intended to provide information to people, but now it is so many. Contemporary media, especially in the field of violence, may affect the behavior of the audience. Unfortunately, the negative impact of the development of media communication technology has begun to exceed the positive effect of media expression. Because children spending 8 to 18 years spend 44.5 hours (6.5 hours a day) to participate in media events, the media is an important and time-consuming aspect of the lives of modern children.

Problems can arise if adults think that violent media consumption in the form of video games is "reward" for young people to spend their free time. Young people with existing psychopathology are particularly vulnerable to the adverse effects of violent video games. "We are alerting smokers about the health effects of tobacco so we should warn parents and children about the increasing scientific evidence of the relationship between proofs.Violent video games and violence ... As parents and grandparents, I think it is important that people know what they can do about the very violent nature of these games.

In recent years, news media calls for opposition to violent media as a major cause of youth violence. After the incident like Colombian massacre, the news media destroyed the violent media and claimed that this was the main cause of juvenile violence. - I started school. When I write this article, the caster's shooter wants to know whether there is any way of relationship between this and other school shooting, whether it is a way or a motive. Later, you may argue about the bottom of ubiquitous scrolling titles reading countless talk shows, "Shooters Violent Video Game" or "Teen Killers Watched Action Movie" not. Why?

Many people think that violent media has no effect because no one has killed after watching a violent television program or movie or after doing a violent video game. It is not surprising that people consuming violent media will not kill anyone. For example, in the United States, less than 5 people are murdered in 100,000 people every year. It is difficult to predict rare events such as homicide, exposure to violent media, and other risk factors. But since the murder case is the most impressive violent case for most people, when they are not remembered, many people will kill others after seeing media violence. There is no effect of violence. They do this, but you can predict more extreme, more general violence in media violence watching.