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Violent Games Do Not Cause Teens' Behavioral Problems

2023-08-11 02:24:27

Violent games do not cause behavioral problems to teenagers. Violence has been on for a long time. Battle and war are the interests of today's entertainment society. People are more likely to watch movies, the hero killed bad guys, romantic movies, and typical girls discovered that she was "a shiny armor knight." This also applies to the feelings of teenagers when playing games. A teenager who likes violent games such as "Call of Duty: Black Ops", "Kill Zone", "Notoriety", and other violent games.

Violence in video games is a serious problem in today's society, violence is one of the most popular themes. When you play a violent video game, the function of the brain of a man may change. Many people are trying to argue that there is a difference in the influence of action after participating in video games. When playing video games on a 19 inch television screen, there may be people who look suspicious of such violence and aggression. Other people do not fully agree with this logic. People not only watch video games, they also interact with them.

Violent games do not cause behavioral problems to teenagers. Violence has been on for a long time. Battle and war are the interests of today's entertainment society. A movie in which the hero killed the villain, a romantic movie, and a typical girl, you will realize that her "Knight is wearing shiny armor". This also applies to the feeling that teenagers play games. - But that is not the case. Students with social phobia perform as much as nonsocial phobia friends, but the participation rate is much lower than other students, so the teacher may think that the ability is low and expectation is low there is. Fellows of social horror students also share the same beliefs as teachers and force social horror students to believe that they are not as clever as socially active students.

Today, violent video games are causing violence and behavior problems for today's youth. This is a common controversy. Normal teenagers are suffering from many violence through the media. Americans from 8 to 18 years old have spent an average of 7 hours and 30 minutes a day using entertainment media. This period is about the same as ordinary high school, junior high school, elementary school. Extreme violence was seen with 7 hour media exposure. By the age of 18, average young people will only see about 200,000 violent acts on television. The number of media that are exposed to violence, such as television, the Internet, movies, music, video games, etc., can have a significant impact on the way young people think. I think at all these exposures there must be an association between the violence these kids see in video games and the tendency for them to become aggressive.