"It is clear that the causal relationship between television violence and antisocial behavior is sufficient to ensure proper and immediate remedial action ... for some time the data is sufficient to justify that measure ) About 42 years ago the surgeon issued a warning about media violence.The TV violence is still a big problem today, but there is a more serious problem, it is video game violence TV Unlike people, they can interact via video games just as they hurt or kill the victims.
The purpose of this report is to increase the reader's debate on whether violent video games can harm children's psychology and lead young people to adolescent tendencies. This presentation will detail in detail how violent video games can be useful not only for children but also for the economy. Many studies on video games are flawed and do not support extremist arguments. Parental concerns obscure the benefits of violent video games and this report will provide facts about violent video games.
Violent video games have been questioned and seen as a new type of influential media, like the unpopular rock music received in the 1950s. Violent video games are accused of bullying, school shooting, increased rape and increased women's abuse. Video games are very harmful to children's minds and are widely considered to cause violent behavior, but video games do not hurt as many people as children.
Increased violent outbreaks may be related to violent video games. There are increasing numbers of crimes in the age group involved in violent video games in some respects. Conversely, watching or participating in violent video games may increase violence. Violence is more common in age groups that are actively involved in violent video games, or play an active role in the violent video game community. According to the article, "The sales of video games has more than doubled.
Some studies show that violent tendency of children increases and violence increases, but other studies have already revealed these claims. However, more than 90% of American children play video games (in some way), 97% of young people aged 12 to 17 still have problems. bad? People who are the most profitable in the industry, such as game developers and game machine makers, say that if the violent video game is aggressive, the proportion of violent crime in the United States will increase rather than decrease I insist. However, surgeon reports on adolescent violence in 2001 have shown that violent crimes committed by young people are increasing (or not definitely diminishing). As with violent video games, violent violence games are also increasing. Another problem - Are our young people becoming increasingly sensitive to violent behavior in the game?