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Video Games do Not Cause Violent Behaviour in Children or Adolescents

2023-09-26 21:03:47

Video games do not lead to violence against children and industry teenagers, violence in video games is a debate. From Space Invaders's pixilated weapons to countless weapons of Unreal Tournament 2003, the game has evolved over the years. The new game is more realistic. Their environment is more immersive. In the game we play, details of raindrops and falling bodies etc can be described clearly in detail. Therefore, some people think that realism of this sort will slow down the sensitivity of our children and make them violent.

Violent video games pose many dangers to children and young people. Check out the effects of violent video games and the psychological processes that these video games can affect players. Moderator to consider the relationship of effects of violent video games such as personal differences and game functions. II

Video games, particularly violent video games, are increasing in popularity among children and teenagers in today's society. There are about 6 billion children 2 to 17 years old playing video games. Recent events such as Stoneman Douglas High School in February 2018 had many guesses that led students to commit such a violent crime. People are currently accusing media and violent video games for recent shooting incidents in our school system. There are many factors that can cause violence, but is there any possibility that violent video games cause youth violence?

Children who are unable to raise their academic achievement due to low academic achievement and who can not go to school may become violent or show aggressive behavior. This is a false accusation of facts based video games that may be related to various other activities. If you spend six hours a day by watching TV, shopping, sleeping, and how much time is used effectively, it may affect school grades. In Lester Haines article "violent video games do not cause aggression", it refers to the investigation of the University of Illinois about the possible association between violent video games and real-world aggression, the first of the long-term that shows violence It summarizes the survey. The game "did not lead to a significant increase in aggression"