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Video Game Violence: A Detriment to Our Youth?

2023-01-09 01:26:31

Since the release of Pong in 1972, the video game has changed a lot. Violence scenes are becoming the mainstream of the new era of popular video games. Please see the $ 800 million Grand Theft Auto 5 (TIME) earned in just 24 hours of release in 2013. Video games become the mainstream of American homes, nearly 52% of families claiming to have at least one generation of consoles in 2012 (Juba). It is no wonder that they are scrutinized by many social scientists and parents with the popularity of current violent video games.

Video game violence does not lead to youth violence and may actually help to suppress this violence. Violent video games have never proved to cause teenager violence. One of the most notable franchises in the history of video games is Grand Theft Auto (GTA). However, since the emergence of the GTA in 2001, juvenile violent offenses have actually declined. (Snyder, Sickmund, 2006) Since 2003 GTA III was released in 2003, the GTA franchise sold 22 million copies worldwide. (Take-Two Interactive, 2004) GTA games have violence, prostitution and unpleasant words. I think that enabling young people to play these games is a way to relax and relieve stress. For over 10 years, youth and violent cases are closely related. In the 1990s, youth violence recorded a record high. (Snyder, Sickmund, 2006) Since the announcement of GTA III, we have seen a decline in teenage violence. I think the reason is here.

5% of video games are scored every year. Discussions on whether aggressiveness of these video games will affect the violence of youth in Japan is fiercely contested for decades. Since the mid-1980s, violence attracting attention is occurring due to excessive use of video games by attackers. However, as in the case of a cold, there is no clear answer as to the relationship between the use of video games and teenage violence. Most people believe that using video games has a negative impact

Among the articles by Christopher J Ferguson, "Video Games and Youth Violence: Youth's Positive Analysis" states that the potential impact of violent video games on youth violence is still a concern for psychologists Says. "And I pointed out that this topic is quite extensive, we are taking care of a lot of people, many studies have begun to study whether these games lead to bad behavior, but In this article, Christopher J. Ferguson said none of these studies can fully ascertain the youth violence caused by the game.This paper also shows that for the individual's antisocial characteristics , These games already attract those who have these depressive symptoms and violent behavior as gloomy symptoms can cause a violent epidemic and the game is antisocial activity