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Video Game Technology's Negative Effects on the Next Generation

2023-08-29 02:50:02

The negative impact of video game technology on next generation video games debuted in the 1970s, but it did not spread until the 1980s. By the end of the decade, video games became the first choice for children's leisure activities; psychologists urged more to pay attention to the negative effects of video games. "Even the military had long recognized some of the side effects of video games ... Some of the world's best fighter pilots have grown in these games." (Sullivan) The original video game Research prove the whole video game Effectiveness is not definitive.

Bring positive and negative effects. Electronic games 25 years ago have evolved into various things, but in some cases there are some dark things. Studies have shown that video games can adversely affect adolescent aggressive behavior, desensitization, deterioration of health conditions, etc. in many cases. Many studies also believe that some of the problems will arise because young people do not have sufficient parental supervision in these games. After discussing these adverse effects?

The most popular technology so far is video games. There are many experiments and researches trying to figure out whether video games can adversely affect our children. More and more research is linking violent video games with radical recognition, attitudes and behavior (DA Gentile, 2004). Video games obviously cause our children to attack, poor school grades and obesity are dangerous. We can not condemn all of these problems regarding the use of video games, but there are many studies to prove this. Boys seem to like video games rather than girls, teenage girls play an average of 5 hours of video games a week, boys play an average of 13 hours a week (D.A. Gentile, 2004).

Violent video games are always a problem in the United States. Many people think that violent video games should be banned and claim that they will have a negative impact on people. Violent video games are different from the real world. Video games are not just a kind of entertainment but also another way for people to escape reality and enter virtual fantasy. James Gee explained that if it condemns a violent video game with what happened due to a terrible event it is very similar to accusing responsibility for food.