The virtual world is a fictitious place and is now defined as a place where people can customize their personality traits and present them in the way they want to perceive them. Because it is a powerful entrance, individuals can cause self-change to escape their own daily discrimination and prejudice in life. It is an online community that allows individuals to enter the communities where individuals are accepted and they believe that the real world can not be offered to individuals. Society is a place where individuals give equally opportunities to their colleagues, become more cautious, become their real place, and he or she can "hide" behind their computer coin.
Based on entertainment: With the release of multiplayer 3D games in the 1990's, new developments were created in the interactive virtual world. In this kind of virtual world, users play games through their avatars. These virtual worlds are strongly influenced by fantasy, science fiction novels, and kinds of animation of literature and movies. The entertainment-based virtual world represents most of the virtual world that exists today. Based on social interaction: focus on user interaction, education and training through sim world. These worlds include such things as landscape exploration, participation in adventure sports, participation in local communities, participation in political discussions and experiments, participation in education meetings, training in a simulated environment, and numerous other possibilities We will offer a more open experience. Although younger than the world of games, these social virtual worlds are rapidly becoming popular, especially in education, politics, commerce, and military organizations.
The virtual world is a computer base where many users who can create personal avatars, explore the virtual world independently and participate in the activities, and communicate with other people Simulation environment. These avatars are real-time video avatars with text, 2-dimensional or 3-dimensional graphical representation, or auditory and tactile. In general, multiple users can use it in the virtual world, but a single player computer game such as sky can also be regarded as a virtual world.
The social network and the virtual world are similar in many respects, but there is a big difference between user operation and communication. The virtual world is an interactive simulation environment that allows multiple users to participate simultaneously via an online interface with the following characteristics. The first is a shared space where many users can participate simultaneously. It uses a graphical user interface to draw 2D or 3D visible space. Dialogue is mainly done in real time, users can create, develop and send custom content. Regardless of whether an individual user is logged in, the virtual world is permanent. Finally, the virtual world enables and promotes the formation of teams, guilds, clubs, factions, roommates, communities, and other social groups around the world. (What is the virtual world ?, 2009). Virtual world