Essay sample library > The Video Game Industry

The Video Game Industry

2023-03-29 06:12:10

Since the video game industry Magnavox Odyssey, the video game industry has greatly improved from the first home game system. For decades, the video game industry immediately upgraded technology to home games, and got no games. Today's major video game giants are Nintendo, Microsoft Xbox and Sony Playstation. These three people are in war for the past ten years and they do not show signs of failure. However, the two major competitors with high sales in the game industry are Microsoft Xbox and Sony Playstation.

The historical video game industry in the video game industry is a relatively new business field. The video game itself was invented in the mid 1950's, but it took 20 years to commercialize it. In November 1972, a PONG arcade game appeared from Atari. This is a simple tennis game of graphics of two bars like a paddle and a square ball, but that is a brand new thing. PONG became a major blow in the 1970s, equivalent to sales of 12,000 arcade units. This was the first successful commercial video tour in the history of PONG, proving the success of video games around the world, copying the PONG format and making similar games. This is the beginning of the video game industry. In 1975, ATARI redesigned PONG for home use, allowing users to purchase a console, simply connect it to a TV and play video games at home. You do not have to go to an arcade full of dormitory dorms.

Returning to the origin of the video game industry, the game was made by a lonely (usually amateur) programmer at home. Today, however, the video game industry is the largest entertainment media, it has dwarfed this movie in terms of revenue and has expertise and skills in a wide range of fields. Given that mobile games are widespread, casual video games (mainly opening up in the smartphone market) are based on demographics data from gamers, especially females and older gamers who were previously thought of as non-eligible markets We will attract. Indeed, female gamers now account for nearly half of the population of the game, and the average age of gamers has risen to 30 years.

The video game industry is rapidly mature. According to the industry association Entertainment Software Association, the average age of "game players" (ie people who regularly play video games) is 37 years old. This is the average level of last year's increase from around 35 years old. If you want to see this era, I dare say that more "exquisite" gamers, and this week you can go to participate in this year's Los Angeles E3 Electronic Entertainment Expo, it is the largest in the gaming industry It is a trade show of. There are millions of Gen X'ers ​​and Gen Y'ers milling, as in 2007, a lot of sporty beard and satirical T shirts. Obviously, shaving and sticking to the current fashion norm is a great deal of time and effort to get away from Assassin 's Creed 32, or other' new 'iterations of previously popular game titles I spent it.