Human memories are not known to many people, but human memory is much more complicated than imagined. Memory can be divided into three stores: emotion, short-term and long-term. There are two other processes with caution and rehearsal. I pay close attention to these parts and help explain human memory. I will also look at past experiments that will help to support my theory. The Sensory store consists of three parts - information on visual sensory memory, acoustic sensory memory, tactile, smell, and movement.
In the last article, I wrote about how to design human attention. Attention is closely related to work and short term memory. However, this article focuses on the whole human memory system. There are two types of memory: short-term memory (STM) and long-term memory (LTM). In terms of computer science terminology, we can think of short-term memory as RAM and long-term memory as HDD. I will explain how they work, how to design the interface to eliminate confusion, and how to reduce the cognitive effort the user must do. All of these should lead to a more user-oriented user experience.
Memory is described as the process of encoding, storing and retrieving information in human storage systems. Working memory is one of four different types of memory that exist in human storage systems. The four types of memory in human storage systems are short-term memory of sensory memory, working memory, and long-term memory (Martin, et al., 2010). In this article we will focus on working memory, its components, its functions, and its advantages and disadvantages. Baddeley and Hitch (1974) explains working memory as the ability to store and manipulate information in the head in a short period of time. Working memory was proposed by Alan Baddeley and Graham Hitch in 1970. They think that there are four elements that make it possible to temporarily save words and visual spatial data in working memory and coordinate the preservation of materials.