However, our results show that the use of video games is closely related to the child 's weight condition. "The purpose of DeNoon is to show that obesity is related to the play of video games, so his target audience are people who are concerned about health problems.Child, but 9 to 12 years old Not applicable for children Most of this is due to the increasing number of video games the girls play (DeNoon, 2004).
The aim of this paper is to comment on Nicholas L. Carnagey, Craig A. Anderson and Brad J. Bushman (2007), "The Effects of Video Game Violence on Physical Desensitization Against Real Violence". In this article, Carnagey, Ander, and Bushman have tested the impact of violent video games on games, especially in terms of physiological desensitization. The purpose of this review is to provide positive and negative impact. Electronic games 25 years ago have evolved into various things, but in some cases there are some dark things. Studies have shown that video games can adversely affect adolescent aggressive behavior, desensitization, deterioration of health conditions, etc. in many cases. Many studies also believe that some of the problems will arise because young people do not have sufficient parental supervision in these games. After discussing these adverse effects?
Some individuals and organizations are convinced that violence in video games actually leads to making people more violent, angry, extreme in the real world. They teach that violence in video games makes players insensitive to real violent behavior, allowing physical attacks to be a preferred way to solve problems and take action. Some organizations think that violent video games should be banned (although such bans are unconstitutional). Media coverage accuses the sole responsibility for video game violence in school shooting. This is just one example of this particular point of view.
After another school shooting incident, the accusations were again directed to violent video games. Texas governor Dan Patrick said last week that violence in video games was resenting children to real world violence. A few days after teenagers killed 10 students, 8 students and 2 teachers at Santa Fe Texas high school in Texas, Patrick made a speech. Wayne Lapierre, vice president of NRA, accused video games in 2012 violent incident, as well as media and President Obama's budget. In 1982, an American surgeon C. Everett Koop made a speech at the Western Psychiatry Research Institute at the University of Pittsburgh. Video games such as popular missile commands like this can cause violence