Teaching morality in the night is dark, I am far from home, Jonathan Cozol wrote: "The first goal and main function of the American public school in America is not to educate good people, but good citizens He suggested that public schools do not have any function, vote without protest, pay taxes, only vote for those who comply with national law, if so, I think that it is an individual who should change the philosophy of the public school system in order to create a complete integrity.
After graduation, I found a job to teach at a local Catholic high school in Dallas. I was hired to teach ethics and social justice in a few hours and to guide the joint venture baseball team. At that time, morality was the main course of the school, so when I first started exploring my own sexual behavior, I began to solve the principles of behavior among the same age groups. Time has not been lost to me. This time, I participated in Catholic ethics, but as I started making classes, the students challenged and cultivated their conscience when I opened the teaching of the official church. Any teacher will tell you this is an exhausted task. I will late up to plan immigration courses, but I will wind up my sleeves and lead a hot discussion about whether an alien has a soul, inevitably sitting on an empty table.
Humans are objectively measurable indicators and can not convey ethics, so moral education of machines is difficult. Indeed, it is doubtful whether we can reach an agreement because humans fully understand morality. In the ethical dilemma, humans depend on intuition rather than a well-designed cost-effect calculation. Meanwhile, the machine needs clear and objective indicators that can be clearly measured and optimized. For example, by learning how to optimize scores through repetitive games, AI players can work well with games with clear rules and boundaries. After trying exhaustive reinforcement learning in the Atari video game, Alphabet 's Deep Mind defeated Go' s best human player. At the same time, OpenAI has accumulated a "life cycle" experience to repel the best human players in the Valve Dota 2 tournament, one of the world's most popular eSports competitions.