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Play Education in the Classroom

2023-07-09 12:39:09

Playing education is an ideal strategy for educators before graduating from elementary school or university to use in class. Play is one of the best ways for educators to fully stimulate the brain. Because the game is dynamic, it is a constantly changing process with interactivity, creativity, imagination and multiple senses. This means that the game helps promote the sensory movement and physical development of the child as well as cognitive development.

In a recent article by Times Education Supplement, educational psychologist Anthony Pellegrini believes that school games should be limited to playing areas, not in classrooms. According to his definition, the game is for itself (or "endogenous motive") and focuses on experience rather than results ("process oriented"). There are many common sense in what Pellegrini said. He emphasized the difference between the concept of the game and how to use the game and toys to make the course interesting. Since motivation is not from the inside, he believes that using the latter method only motivates learners to be dangerous.

Due to the expectations of common core standards, games are not always included in kindergarten classrooms, but by using game-based learning methods games can be intentionally included in daily classrooms . However, since kindergarten lessons are much less than past lessons, game based learning is not common in current classrooms. As the current curriculum is decreasing, educators must carefully study the impact of early childhood education on kindergarten education and kindergarten's development to ensure that all student needs are met.

Educational Activities in the Classroom "The board shows the explanation of other programs.Catch The infant physical education course is designed for students' daily activities and sports activities." These activities are various It is designed to be used in environment and educational environment.

One of the biggest challenges in the classroom is to try hard in order to raise student motivation to learn. Although the classroom environment and teachers are the main factors of learning, educators are missing important physical relationships between students and these aspects, they are textbooks. Besides providing information to students, textbooks play a more important role; it is not just paper and ink that students will participate in. In this article, we first explain the effectiveness of storytelling in children's learning environment. So, in this article we will explore how much storytelling equipment is used in today's textbooks. I pay special attention to how cartoon books construct meaningful stories including text and image interactions. This paper considers that the form of cartoon book not only influences reading, but also the possibility of influencing the whole learning as well.