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No Link Between Video Games and Violence

2024-01-27 18:59:07

Grand Theft Auto is a popular video game series among teenagers and I am wondering "Is it difficult to play violent video games like Grand Theft Auto?" In early 2008, 97% of teenagers played video games (ProCon.org). This brings $ 11.7 billion in revenue to the video game industry. Ten of the 20 most-selling video games contain violence (ProCon.org). Therefore, violent video games are accused of being very common for school shooting and bullying. However, most studies on the contribution of video games to violence have serious flaws and there is no evidence.

Since there is no evidence of relevance between video games and violence, the timing of video game sales and the timing of teen violence are very different, more risk factors than videogames cause violence, video games violence Do not raise. Stopping violence will make the world a better place. It is important to deal with the cause of actual violence. You should not spend time and effort looking for association between violence and trend information between video games. Instead, we need to consider the risk factors of violence

Because there is no evidence linking video games to violence, video games do not lead to violence. Dr. Christopher J. Ferguson of Texas A & M International University believes that studies linking games and violence are not decisive. "So far, this is a research pool, it did not work very well, I saw it, I can not tell you what it means" (Kelly). University research linked games to violence without finding relationships. In addition, the Supreme Court of the United States has made a special decision in dismantling similar mistakes ", reports on the government's findings. "(Kathy) The Supreme Court's ruling proved that no relevance has been found between violence and video games.The limited research and proposal is aimed at prospering behavior of minors. , It requires more research to show that there is no known relationship between video game and violence.

In addition to lack of evidence of the relevance of video games and violence, video games are also not the cause of violence, as the timing of video game sales and the timing of youth violence are also very different. As the author reports, the trend shows that violence is not related to video games. "The proliferation of violent video games does not occur simultaneously with the proliferation of youth violent crime. According to government statistics, between 1994 and 2010, the number of violent juvenile delinquencies more than half The sales of video games has more than doubled "(Kerry). This means that even though violent crime decreases, video game sales grow and video games do not become violent. Also, even if video game sales increase and violent crime rate goes down, video games will not affect violence. Another article contains research based on trend analysis for 40 years. This indicates that violence has reached a low point at the peak of the video game, in addition to the opposite trend of violence and video games.