A monster hunter monster has been hunted. Their legend of destruction is excessive, bright and scattered. It is an important part of their myth. I had a vampire share and a silver bullet on the cross and the wolf, I could not hide from the hunter. But the story of the hunter begins from there. Beowulf can not hide forever, or he will not Beowulf. In this sense, the monster relies on the sophistication of its production, and it is because two monster theorists have created a dreamlike "social" world to keep themselves in this superficial life Through the revelation of sensation.
The story was not a culmination of the Monster Hunter series. Unfortunately, Monster Hunter: World did not look at this issue and refused to solve it completely. You are still a quiet hunter with a blank page without personality. Many story-wide problems and solutions seem to be too convenient for game play. The reason why we need to kill monsters is absurd. But there is a new addition: English dubbing also debuted at Monster Hunter: World. This is a replacement for a bit of the meaning used in previous games. I appreciate this effort, but in most cases implementations and guidance are not satisfactory. I think these points are the weakest part of the game, but that is only a part of the ambitious experience that does not affect my opinion.
Monster Hunter is the surname in the east, but in the west there is always a special franchise scaffold. Since the first Monster Hunter was released in 2004, this collection has been designed to provide a unique action experience that is strongly influenced by JRPG. In many American games of those days, such as "Half Life 2" and "Grand Theft Auto: San Andreas and Halo", the masses led to a fast genre of tempo, but Monster Hunter could find their place There was not. Its popularity continues to rise in Japan, and it is hardly recognized elsewhere.
The Monster Hunter series found the house in Nintendo 3DS, and Monster Hunter Generations proved this. Known for its classic outdoor monster killing and online co-multiplayer games, the game 'hunting style' allows you to customize the fight based on your own game preferences. Hunter Art allows you to release particularly powerful attack power to your prey. Did we mention that you can play like a cat? You can play perfectly like a cat, and only the four-legged furry creatures in "better" mode can use special equipment and quest lines. With "New 3DS" with built-in C stick and additional shoulder buttons, you can more easily control movement and lock your new enemies quickly with 3DS touch screen.