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Interactive multimedia

2023-09-16 09:55:07

Computer-provided electronic system that enables users to control, combine, and manipulate various types of media such as interactive multimedia, text, voice, video, computer graphics, and animation. Interactive multimedia integrates computer, memory, digital (binary) data, telephone, television and other information technology. Their most common applications include training programs, video games, electronic encyclopedia and travel guides. Interactive multimedia shifts the role of users from observers to participants and is regarded as the next generation electronic information system.

A personal computer (PC) system including a conventional disk storage device is technically considered as interactive multimedia. Since computers were developed in the middle of the 20th century, more sophisticated interactive systems have been used. For example, as a flight simulator in the aerospace industry. However, this term became popular in the early 1990's to represent a PC with large capacity light (laser) storage device and digital sound system.

The most common multimedia devices include a PC equipped with a digital speaker unit and a CD - ROM (compact disc read - only memory) drive that optically retrieves data and instructions from the CD - ROM. Many systems also integrate handheld tools (eg, control panel or joystick) for communicating with the computer. In this system, you can read and rearrange texts, movies, and sound sequences stored on a large capacity CD-ROM. A system with a CD (write-once) write-once unit (WORM) allows the user to create and store sound and images. Some PC based multimedia devices integrate television and radio.

In an interactive multimedia system developed commercially in the mid 1990's, cable television service with a computer interface that allows viewers to interact with television programs; digital data from optical fiber lines or digital radio transmissions There was a high speed interactive audiovisual communication system depending on. A virtual reality system that creates a small scale artificial sensory environment

Interactive multimedia is always "reader-centric". In interactive multimedia, the reader improves the reading experience by selecting different choices and selecting their own path and sequence through the materials. The main feature of interactive multimedia is that you can see materials in the most meaningful way for individual users. Interactive multimedia is synonymous with another general term, hypermedia. Hypermedia is a multimedia version of the term hypertext. Hypertext is defined as any noncontiguous electronic text as text, not as a network of interrelated blocks, including a combination of seamless material sequences with start, intermediate, and termination. In hypertext, the control sequence of the reader is read by selecting how to move between these text blocks via various electronic links.

Computer-provided electronic system that enables users to control, combine, and manipulate various types of media such as interactive multimedia, text, voice, video, computer graphics, and animation. Interactive multimedia integrates computer, memory, digital (binary) data, telephone, television and other information technology. Their most common applications include training programs, video games, electronic encyclopedia and travel guides. Interactive multimedia shifts the role of users from observers to participants and is regarded as the next generation electronic information system.

So far, I have explained about multimedia and how to use it. So the problem of how to move this exciting combination of text, graphics, video and sound on your device remains. Interactive multimedia is expected to include more computer technology than word processing. Multimedia programs that contain only text and graphics have relatively unobtrusive requirements; more power and memory is required to run audio and sound; animated video needs the most. Most of the programs described in this guide and bibliography are programs that run on CD-ROM, but they may be executed from loadable disks. Therefore, most programs in this project require a CD-ROM player. The procedures described or implied in these documents do not include laser or video disk technology.