Depending on the sound, filmmakers can express time in different ways. This is because the time represented by the channel may be the same as the time represented in the image, or it may be different.
The story time shows the sequence, duration, and frequency of all events related to the narrative.
The plotting time includes the time quality (sequence, duration, and frequency) of the event actually present in the movie.
At the plot time, the selected story event is displayed, but only for other events. Usually it covers a shorter period than the full text.
This is the temporal relationship of the most common sound in fiction movies. Noise, music or speech from the story space matches the image. Sounds emitted simultaneously such as the sounds of other stories can be external (objective) or internal (subjective).
When a character speaks on the screen, the words we listen will match the time of the story in the actions of the plot. (2) Non-simultaneous sound
With non-simultaneous speech, the movie can provide us with information on the event of the story without showing it to us
Although we may see characters on the screen, we will hear the sound of another character from the initial scene.
An example of "sound flashback" occurred at the end of the Joseph Losi accident. By the lane door, we heard car accident. This sound represents the crash that occurred at the beginning of the movie.
Sounds may be faster than images. If the image already shows the next scene, you can extend the sound of one scene as a sound bridge.
The scene where Lamb of Jonathan Demme is silent ends with a heroine call and identifies the location as "your self service storage facility".
Her phone's explanation follows the soundtrack ("Outside the downtown of Baltimore"), the image track has a medium shot of the self-service storage facility logo, and a shot introducing the next scene.
A simple prototype appears in many experimental plays. The testimony of the present witness is heard in the soundtrack, and the image reflects the previous event. This technique is also very common in documentary.
The movie producer can match the image in the scene using the sound belonging to scene 5. This method is very rare. In Godard's Outsiders' Band, in the scene before seeing the tiger heard the tone howl of the tiger, not the sound.
The sound flashes, the image flashes behind, the sound continues, the character tells the initial event, the bridge of sounds
The temporal relationship in the movie is more complicated than the table by David Bordwell and Kristin Thompson.
When Westerners' heroes showed a fight of failure, our audience heard the voice of fight, we got "a story in the story", there are three time layers:
Editor-in-chief of "The Sounds in the Movie" by film art David Bordwell and Kristin Thompson - Introduction
A sound movie is not a silent movie, it is a combination of a movie containing synchronized sounds or image technology. The first public release of the sound film was held in Paris in 1900, but decades later, the sound film was commercially viable. Early sound system systems were difficult to achieve reliable synchronization and the quality of amplification and recording was inadequate. Innovation of film sound has led to the first commercial show in 1923 using this technology.
Mechanical reproduction of sound was developed as early as in the first movie but it was not until the late 1920s that the problem of completely amplifying the sound and synchronizing it with the image of the movie was solved . That sound attracted many people to the movie to listen to new miracles, but the benefits did not appear soon. A new "sound film", mainly imitation of a drama, has not reached the artistic level of the best silent movie. Audio equipment is cumbersome and incomplete. Cameras that were once in motion of silent movies lost their freedom and movie editors connected to the track were clumsy and slow.
Modern movies have redefined the new audiovisual spatiotemporal parameters, ie the time image (or Panato) to Deleuze. Interlacing moving images and temporal images in movies creates a combined form of movies with "open structure" that does not specify the chronological order of the elements. The blend of images of this movie breaks the connection between sensation and sports and creates a new logo, operational (optical) and signature (sound), which is a purely optical image and sound image that overwhelms the relationship between movie elements I will produce it. Please express your sports conditions yourself, but please "open" the time directly. A