"The game is an opportunity to concentrate on what we are good at (or better) and enjoy with ruthless optimism, in other words game play is the opposite of emotional opposition to depression." - Jane McGonigall, reality It is broken: Why does the game make us better and how we change the world ... "But our princess is in a different castle!" - Hi, Although the implementation of the player motivation of the super mario game has been a full formula for general interests related to a few, not a few, since the experimental game started, it can provide a motive for the game The first step before you can do is to attack the end user's psychology.
"We all have basic psychological needs," with his book "Adhesion to Games: Video Games Enchanted us and Confusing Us", the essential appeal of the game I will explain in detail. "These requirements are always working on the weekend when you are playing a softball league, or video game, at work, these needs are always working.The game is complete with some of these needs "For example, you can narrow down the complex needs of Immersyve - the satisfaction metric to three basic categories. The first requirement is the need for capacity. It is a desire to seek control and control the situation. People like to feel success, we like to feel their growth and progress in knowledge and achievement. When people decide to change careers or return to school, their current work does not have sufficient rewards or challenges, so this demand plays a role in real life. It also makes it easy to understand that we feel more fulfilling with video games.
Last of Us is a video game where video games run under video game logic. The logic of video games is not inherently bad as the concept of magic and superpowers is not inherently bad in the novel. But for these fragile Sibs, like most casual video games, there is nothing but a gaming machine that you can find there. Do not forget that comparing tools and methods with magic and superpowder concepts in the novel is as meaningful as comparing "our last" with fish. The important thing is that, contrary to what Owen said, the metaphor of game games has a deeper meaning. They are "a piece of art created by mischievous dog writers and designers".