As the game industry continues to evolve and becomes an important part of society, more and more people are beginning to be interested in games. However, game developers need to decide how to build the game and the identity of the target consumer. Most of the games that are on the market today are based on the profit of the male population. Men and women always have clear characteristics, but regarding games, the main factors that affect taste are exposure, goal, value, etc.
In this study we will look at the relationship between various characteristics before puberty and their habits and preferences. Specifically, by age, gender, and psychological adjustment, the ability to predict the time spent on video games and game preferences is sought. Children aged 10 to 15 received two investigations: video game habit survey and BASC-II self-assessment personality assessment. The results confirm that the previous survey results have significant gender differences in the timing of playing the video game and the preference of the game type. For young people before puberty, men know that they spend more time playing video games, but in men and women, the time of play increases with age. According to the evaluation of BASC - II, there was no relationship between the play of the video game and the negative psychological adjustment. Preference of game type is predicted by some psychological characteristics
Given the gender classification before puberty and previous studies on gender and games of different ages, there are good reasons to predict that gaming habits of men and women before puberty are different. However, men's games are better than female games because they are expected to have some flexibility in girls' preference. We predict that the psychological and social characteristics of personality are related to game preferences. In particular, in the past research, in order to predict game preferences such as interpersonal relationship, self consciousness, quest habit, difficulty of internalization, lack of concentration, attitude, etc., the extent of personality adaptability and maladaptive property is investigated It was. Go to school