Meirelles's "City of God" (2002) depicts a struggle to escape the criminal life of the 1960s slums through the 1980s through the narration of our protagonist rocket. In the 1980s, Brazil began to see an increase in gangsters and gangs leading to drug crime. Meirelles uses edit and movie styles to help topics contributing to controversy and power to show how they affect characters. In the poor communities of the 1960s, there were many regenerations in this area, including electricity, streetlight pillars and other equipment devoted to Brazilian modernization.
Selection of styles such as hierarchy, information architecture, type, color, etc. can be chosen objectively based on the fact that human beings can see themselves well (Do you use the grid to design web pages?). However, the choice of styles and solutions that users can come up with is subjective. Because they have an audience that leads to a specific design way (how do they like to use the grid?). There are no correct or incorrect design decisions that can make the design difficult. The design is a gray area where there is no absolute rule of good design or bad design. In most cases, we define a good design. If it is "effective" or "looks good," this is the way we see the world. There are good design guidelines (design principles), but these are mere guidelines, not requirements. UX design is based on satisfying or creating user requirements through a solution to increase user satisfaction
It is important to decide to shoot a specific format. Selection between movies or numbers, 70 mm film, IMAX format, digital camera or something should result in style and practical choice. 70 mm is suitable for western movies because larger film sizes allow for a very wide aspect ratio to fit in a vast landscape lens like a desert. . In addition, since digital cameras work better in the dark, thrillers like Collat ral can spend a cold mood and black dangerous night without adding enough light to expose the film I can do it. Each format is a tool of various ways to create atmosphere and atmosphere.