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Exercise in Imagination

2023-04-18 07:13:49

The imagination of exercise in imagination represents undiscovered thinking in the process of fact inference. The psychological image of an event or thing is basically obtained from thinking thought rather than event, including imaginative skills. Due to the power of imagination, individuals can have extensive experience in their minds. Sasson (2001) explained that "memory is actually an expression of imagination" (p. 1). There is an infinite boundary in imagination, and imagination is expressed in various forms.

Some philosophers separated these two parts. They call rationality of intelligence and discourse the understanding applied without imagination and emotion, and call the paradox an understanding applied using imagination and emotion. On the contrary, others believe that a reasonable existence and character is a simple essence and is due to its completely different operation. Thoughts and emotions can not rely on the same basic principle, so now it is impossible to refer to completely different essential systems. Therefore, we must establish a very clear distinction between the two entities, wisdom and sensitivity. On the one hand, intelligence has quite a special nature, as in the case of rationality of discourse, and then it follows.

Let's use our imagination as our learning aspect. Putting our artificial learning practice in an imaginative field means that the boundary becomes indirect. One possible way to observe tasks is to think of artificial intelligence as a communication space between N different thinking flows, or better semiotics. So far, there is an artificial intelligence model as a multi-topic knowledge domain network. What is the flow of thinking? A number of conceivable network paths are built on possible connections. But how is it? Peirce gives clues to the various kinds of symbols in his semiotics (or logic). For example, an icon might be a network node with many connections, or a very densely populated subnet. 1) number of connection paths, 2) dialogue / activation frequency, 3) input object -> interpretation of symbols and output -> average distance between mediators