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Egypt bans Blue Whale social media game over suicide claims

2023-11-22 12:53:58

Egypt's top Islamic organization banned social media games that are said to tempt the youth to commit suicide.

Dar al Iftaa of Egyptian Institute of Religious Affairs issued an injunction on grounds of several Egyptian suicides who were deemed relevant to the game despite the lack of evidence.

One of the suicide occurred in the son of Hamdy Al-Fakharany, a member of the former Muslim Muslim Brotherhood, urged religious authorities to issue an injunction.

According to his sister's Facebook post, 18-year-old Khalid Al-Fakharany committed suicide after playing the game. Several suicides in Jordan and Tunisia are also related to this game.

The blue whale challenge of 2016 and 2017 claimed to be related to suicide in America, Brazil, India, Russia, Europe many.

This work is completed for 50 consecutive days starting from a mild but it will become increasingly intense with the passage of time and will eventually incorporate self-injury into other things.

In response to the challenges of the past two years, some countries have expressed concern about the game

However, evidence that ultimately connects the suicide case and the blue whale's challenge has not been developed yet, and the UK's safer Internet center calls this game "mischievous".

The Net Safety Collaborative's teen Internet security expert Anne Collier has taken this game as an example of a textbook "How harmful is the online error message itself?"

In India, in 2017 several suicides were initially related to the game. Authorities did not find evidence that blue whale challenged suicide.

Several studies conducted by Russian media (the country where the game is said to have started) did not find a clear association between the game and suicide.

Experts warn that putting the game in the center of attention will cause actual mental health and suicide problems to fall back.

Two blue whales in India and Russia are challenging mostly suicide related countries and the suicide rate of teenagers and young people is generally high.

According to the World Health Organization (WHO), suicide is the second leading cause of death among people aged 10-24.

One of the researchers said that people of this age group have more problems by controlling emotions and finding themselves at the edge of the community, he said the risk is higher and the risk of suicide is greatly increased It increased.

The blue whale's name refers to the phenomenon of stranding whale associated with suicide. According to the report, suicide around the world is related to the task, but it is difficult to find definitive evidence about the game. Some teenagers have posted to social media to publicly express interest in playing games. It is foolish to underestimate the impact of our environment on us. For example, the environment created by the advertising industry. This information is part of our inner landscape so you do not need to explain this effect in detail. Purchase, upgrade, comparison with others, correspondence to Joneses

There is no evidence to explain the rules of the game, but there is a rumor that the Blue Whale Challenge is today's latest suicide game, mainly through social media platforms such as Facebook, Instagram, Twitter. The game lasts 50 days and provides a "daily task" to "players". The game begins between administrator and participant / victim. The administrator sets different tasks for participants every day. Getting started with everyday work is easy - listen to a specific kind of music to see horror-style movies. As time goes by, carving the "whale" symbol in your arms, keep working up late until the skin is destroyed, making your work more and more difficult. The last job and the end of the game are suicides.