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Effects of Violence in Movies, TV, and Video Games

2024-02-16 19:31:41

Not everyone resists violence altogether. In fact, most people do not. Most games, TV programs, movies are evaluated to prevent children from seeing inappropriate materials, but the survey shows that children over the age of five are playing violent games. These children are often exposed to bullying, violence and education problems due to the choice of entertainment. You should reduce the amount of violence in movies, TV shows, and video games and reduce the time you spend participating in these activities.

Naturally, parents are concerned about the effect of violence on hitting children on video games, TV, movies, pop music. Several studies have been done on the effects of video games, movies, television programs, and music on violent events. Not all children and adolescents who passed media violence will be violent, but it is important to note that media violence is closely related to the aggressive or violent behavior of these children It is included in some of the findings. Researchers compared this association between smoking and lung cancer. Not all smokers develop lung cancer, but because smoking increases the risk of lung cancer, smokers are more likely to develop lung cancer.

Movies, television, or video games are strongly influenced each time a wave of teenage violence occurs. Some adults believe that movies, television and video games have a negative impact on children, and they condemn these media of causing problems. Various studies seem to support the relationship between media violence and child's bad behavior (see the violent aspect of video games). James Ji said, but the media does not necessarily lead to violence. Gee is a professor of education at the University of Wisconsin-Madison. "You got a group of teenage boys who opened school - and of course they did video games," Gee said. "Everyone is doing this, as we have people with obesity, it is like accusing food."

SHAPIRO: There are video games, TV, movies you mix. In video games, I will pretend to be a shooting game. You are interacting with the virtual world. Television and movies are more passive. Are there any important differences or are violent violence against the media interactive or passive? General: We thought that video games had greater impact than passive media such as video games and movies. However, this research does not seem to prove this. It seems to be the same size, it is a bit surprising since they are active and you earn rewards. But basically what we have to do is to learn. We can learn from all these different ways. The understanding of video games seems to be different from that of TV and movies.