Experts believe that nonviolent people can not take aggressive action, but suggests that serious contact with violent media may be a risk factor for violence I will. Children who are exposed to various risk factors such as drug abuse, aggression, family conflict, and children using violent media are likely to actively act.
Exposure to violent media is only one of several risk factors, but parents can control it. As parents, we can keep the children in touch with the media reflecting our personal values, and we can make a choice to say to others who are not. The American Academy of Pediatrics (AAP) recommends Common Sense Media as a guide for guiding media selection
Media and technology have many advantages, including the possibility to teach precious skills. Studying before children, studying, playing, or interacting before watching TV programs, movies, or games is of great help in preventing bad things.
Violent video games do not train children to become killers. The video game industry has been criticized over the years for opposing and making children more aggressive and violent. Recent studies have shown that violent video games are helpful for children's anger. After the violent video game, only a few children turned out to be aggressive, but they had three specific features that led to this attack ("violence ...") . Not all kids are affected by violent video games, but people are
Violent video games seem to be related to aggressive behavior and sometimes violent behavior, but experts do not think that all video games are bad for children. More children play more games everyday and they have more access points. Games can be played on console systems, computers, smartphones, tablets. Parents do not have to worry that their children are doing well in other areas and are not addicted to games, but do not worry about the number of times children play video games at this age.
Video games were an indispensable part of childhood and adolescence for decades but how much exposure a parent should expose to these games due to the degree of attack and the impact on the danger of violence May be temporarily suspended. The video game industry is growing exponentially and as technology and video quality improve, the ability to separate virtual reality and reality is also improved. It is well known that games, including violent content, can be aggressive, sometimes even violent, among teenagers. Many video games, especially first person shooter games have violent content. When players are rewarded for violent behavior in the game, it reinforces the subtle idea that violence can be tolerated and used in real life. With busy schedules and easy access to such multimedia, parents are difficult to monitor all the contents their children are exposed to.