Demonstration as an art more than two years ago, I met a very small computer program that surprised me. That computer program is very small, but it does what I have not seen before - it creates a stunning mobile display and uses formulas to play music in the background. After looking around for a while, I was able to find more programs of the same type, but most of them were created by different people. It is based on traditional methods, but most of them are two combinations.
About three years ago, I met the first Oculus Rift art demonstration at the technical conference in Austin. Early demonstrations included graduate students at the Royal Museum and simulation students. Visitors walk around the virtual space and use the arrows on this historical mobile standard computer keyboard. Visitors can tilt their heads to see paintings and sculptures, but in fact can not zoom in. This experience is greatly affected by the lack of high resolution. As far as visitors can not see and see strokes, the author can not reproduce the museum experience virtually as satisfactory as possible.
Osirix MD 's CEO, Antoine Rosset, was operating on a high - resolution full - color fuselage, 1,000 high - resolution CT - based applications, so I was shocked by half - day iMac Pro demo in Apple' s Tribeca loft space. Construct a scan. Roset pointed out a pair of stents placed by the red aorta and surgeon. As I have seen, Oluwaseyi Sosanya, co-founder of Gravity Sketch, wears HTC Vive headgear and uses a pair of controllers to track the connection on the iMac Pro and gray on the car wireframe Drag / draw the panel. On the big screen in progress. Sosanya said it was the first time someone saw the build of this Gravity Sketch.
Its core is a series of demonstrations that attempts to demonstrate the advantages of tools (circuit design, computer animation, debug algorithms), and the tools available for better tools. His presentation is wonderful. Ironically, those who capture the imagination of everyone seem to be the most trivial on the surface. One side of the game looks like Mario and the other side displays a split screen that controls the code. When Victor changed the code, things changed in the game world: he reduced the numbers, the strength of gravity, and the float of the Mario character; he said another, the speed of the player, Mario on the screen Competition added