Defense Ancients (commonly known as Dot A) is a real-time strategy game based on StarCraft's "Eternal Conflict" map "Warcraft III: Chaotic Domination and Expansion", "Warcraft III: The Frozen Throne" It is a model. . The purpose of the scene is to protect each other 's ancients by protecting diagonally narrow buildings on each diagonal. Players use powerful troops called heroes and are supported by Allied heroes and fighters controlled by AI. In role-playing games, players can upgrade their own hero during mission or purchase spare parts with gold.
The model (called "custom map") was developed by "World Editor" of Chaos and updated after the release of "Ice Throne". There are many changes in the original concept, but the most popular is defense of Ancients: All-stars. This was eventually simplified to DotA in version 68. This particular scenario was maintained by some authors during the development process, the latest of which was called "IceFrog" as an anonymous developer. We have developed a game since 2005.
The popularity of this version led to the development of the rise of the MOBA type and a standalone version. The most popular are hero of Newerth, League of Legends, Dota.
The green and red points you see are the ultimate goal that ancient people, opponent teams must destroy. Because DOTA represents ancient defense, ancient teams who defended their ancients and destroy their opponents won the game. Think of the king of chess, all you have to do is kill the king to win the game. (Many other MOBA games such as League of Legends and Storm Heroes also follow the same logic.) So, GG WP will die, I will win. Basically Dota 2 is a 5 v 5 arena, your opponent's teammates and opponents use their own hero skills and abilities to train, battle, roam on the map, creep waves and towers collapse, and occasionally kill Roshan Or grab the Aegis. There are already too many loan words that do not make sense, I'm sorry. But here is how the game looks (just look at it for 15 seconds). You may not understand one thing, but that is not a problem.
By defending the ancients, the two teams were able to confront the sentinel and the Scourge. The player of the Sentinel team is located in the southwestern corner of the map, and the player of the Scourge team is located in the northeastern corner. Each base is protected by a tower and wave unit protecting the main road to the base. At the center of each base is "ancient". The building must be destroyed to win the game. Each player controls a hero, a powerful unit with unique capabilities. In Dot A, each player chooses one out of 103 heroes, each with different abilities and tactical advantages than other heroes. This scene has a very high team orientation, so it is difficult to lead a team with just the player. In order to protect ancient people, up to 10 players can adopt a 5: 5 format. We also offer two positions for referees and observers.
People rarely hear DOTA, but we need to explain the game for those who do not know. Defense of the ancients started as a map expansion of Warcraft: chaotic rule. By choosing "Heroes", we will play by destroying each other's "ancient". Ancient people were located on two opposite corners of the map. The hero you choose will play with other human players or computer-controlled heroes. Most, if not all, people playing DOTA will not get any benefit from DOTA. Or, if they are really getting something from them, the disadvantage of playing DOTA far outweighs its advantage. If someone benefits from this game, it is the developer and company behind it. At the end of each game, everyone has lost their money and precious time, so no one really wins. Time is irreplaceable. As time goes away it will disappear forever. You can not regain it