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Cultural Materialism

2023-06-04 03:07:37

In anthropological theory, it often happens that a new independent way of thinking is created by combining several established ideas. Cultural materialism is one of the children's theories created by social evolution, cultural ecology and Marxist materialism (Barfield). The aim of cultural materialism is to explain the political, economic, ideological and symbolic aspects of culture related to social needs. From the perspective of cultural materialism, society is undoubtedly influenced by production and breeding factors.

Cultural materialism is a material or conditional theory in the environment that affects development and a school of thought in anthropology. The biggest cultural materialism of "starving game" is their clothes. In area 12, people wear harvest-like clothes. Women are wearing similar dresses, shirts and skirts. And it disappears white, pink and / or gray, and the design is the same. Men in the 12th ward are wearing gray and white faded shirts and dress pants. On the other hand, the people living in the Parliament are very fashionable and colorful, and they also have plenty of cosmetics. The difference between the cultural materialisms between the two classes is that from women wearing colorful and unique costumes, from the capital, wearing colorful faded clothes, from areas wearing high-level people , Low class.

Sociologists believe that the two aspects of culture - material and non - material - are closely related. Material culture originates from, and is formed by, the non-material aspect of culture. In other words, we value the things we do together in our daily life, believe, and understand influence what we do. But it is not a one - way relationship between material culture and intangible culture. Material culture can also affect non-material aspects of culture. For example, a powerful documentary (an aspect of material culture) may change people's attitudes and beliefs (ie, intangible culture). That is why cultural products tend to follow patterns. For example, music, movies, television, and art content may influence the values, beliefs, and expectations of people interacting with them, thereby affecting the creation of other cultural products.