Personification creativity starts at 2 AM, before that there is blank paper, behind which is the sky brain. For your achievements, you need to put your thoughts in a consistent way, for money, for glory, for love, or for self-esteem, you can not. You are complaining of the ability to write neutral, but it does not come. Just like we engrave in bone and begin to shape clay, you start to aim at what you are looking for in your mind.
Transferring attention to new things means that it is getting away from nature. Everything we see is linked to a human viewpoint. In other words, the anthropomorphic world can be regarded as equivalent to the anthropomorphic viewpoint. Watching creativity is a human opinion to create new products and we will focus on it completely and choose to abandon the fair balance between natural opinion and human opinion. The world that eliminates this prejudice and gives value to objects based on ties to nature and tendency towards creativity will have a definition of "beauty" that more accurately reflects the basic beauty of the object I will. In such a world, the most beautiful thing is the charm of both nature and artificiality, capturing the feel and untouched value.
Personification is a word literally meaning "human form" (from Greek anthrōpos (human) + morphē (shape)). It is used to describe a concept called anthropomorphization, or to attribute human characteristics to things other than human beings and things. Usually this is usually used to refer to gods given in the form of human beings. However, this term can also be applied to things other than human beings such as animals, plants, inanimate objects.
Anthropomorphic graphical usage. Many graphic novels use anthropomorphic animals, inanimate objects, or concepts. In the novel by Spiegelman, he draws all Jewish figures as mice, all German characters are cats, Americans are dogs, and Britons are fish. A good way to introduce graphic novels is to look at the historical influence behind graphic symbols and the unrealistic description of how authors' ideas are conveyed. When introducing MAUS, I showed the students a series of original German, Polish, Austrian propaganda expressing Jews as mouse, mouse and other pests (many examples on the MAUS CD There is. I draw Japan as a cockroach and pest and sometimes discuss and analyze the American visual propaganda during the Second World War. (A good source of publicity in the United States and Japan is John W. Dauer's "no war: race and power in the Pacific War".)