Essay sample library > An Interview with a Video Gamer

An Interview with a Video Gamer

2023-04-21 22:13:59

"As a soldier, I can not make many friends before moving," said Wong. "But the [video] game is not for this reason, I am not addicted." However, video games are getting a reputation for being obsessed. In the shooting at the Washington DC Navy base, Aaron Alexis (archer) clearly played "Call of Duty". According to Nick Allen of Daily Telegraph, "He only played 16 hours at a time" (1). Wong answered this question and he gave another example, "Some played until I could not speak real things from my illusions."

The video game industry is huge - consumers spend more time than ever, and video games exploded the market. According to NewsZoo's global gamer market report, there are now 2 billion active gamers worldwide, of which 1 billion people are using money while playing games. The world video game industry is currently estimated at about $ 10.8 billion and is projected to reach $ 12.85 billion by 2020. This growth is unusual, but the video game virtualization industry has the following defects.

Video gamers are often referred to as "antisocial", but playing video games can actually be a very social activity. Most players are playing with friends in the room, but only 20% are gamers who play the game by themselves. Children who play video games with friends can cooperate to achieve a common goal while extending teamwork and acquire important communication skills and compete with other players to develop I can do it. This may be surprising, but video games have a therapeutic effect and can work as effective relief stress. After a stressful day at school, video games can bring the same relaxation to adults watching their favorite reality show at carnival. Mental arrest is essential for children, especially children with mental or emotional disability.