Using Teen Computers Over the past two decades, more and more computers and the Internet have had a great impact on individuals and families in American homes. In 1997, the US Department of Commerce estimated that half of Americans use computers, and about one-third use the Internet. By 2001, two thirds of Americans used computers and 54% were using the Internet. Internet use by people aged 9 to 17 years doubled from 1997 to 2001 (1/3/2 of Americans) (NCES, 2004).
Teenagers use computers, including communications via computers, and are related to sleeping disorders. In a computer-based study of adolescent sleep quality, health status, and post-aware wake fatigue, intensive computer use is associated with sleep deprivation and irregular sleep for teenage young boys. (Punamaki et al., 2007). Likewise, it has been reported that the sleepiness during the day was great in samples of high school graduates who are using Internet poisoning or abuse (Choi et al., 2009). Studies show that using a computer before going to bed is related to adolescent sleep disorder (see Cain & Gradisar, 2010 review).
Today 's teenagers and young people grew up in the electronic age. Nearly all teenagers have at least one media electronics in their bedroom, according to the American sleep study of the National Sleep Foundation 2006 4 television (57%), music player (90%), video game machine (43%), computers (28%), mobile phones (64%). A more rigorous study of subjects recruited by pediatric clinics in the outskirts of Philadelphia showed that two thirds of teenagers aged 12 to 18 had television in their bedrooms. Approximately one third of people have computers of about 80 years old. These teenagers participated in an average of four electronic activities at 9 o'clock in the evening.
Despite over 20 years of computer and video game research and its consequences and the impact on the world, in Iran, the majority of the population are teenagers and youth, and computer games are everywhere and this There is little research on. The theme that shows the necessity of further research
Influence of computer game poisoning on physical and mental health of male and female students in Isfahan